

You can definitely cut corners but at a cost…Īs for the graveyard mechanic, it’s a pretty interesting upkeep mechanic to the game play. There’s an interesting balancing act to keeping your grave yard in business. The game play feels great and people who like farming sims such as Harvest Moon or Stardew will feel right at home. You chop down trees, mine rocks and ores, fight monsters, and craft necessary tools and buildings on top of keeping the graveyard nice and tidy. The core of the game play is pretty solid as well. There are many small segments like this and more and they all intertwine to create a goofy but charming backdrop to the constant grind. There’s a lot of grindy business to take care of such as chopping, mining, cooking, crafting, and etc. Another has you hunting down vampires due to a misunderstanding with a local who thought you were the vampire, and after downing an alarming quantity of raw garlic later, you set off to find the real vampire. One arc has you helping rebels establish their camp. Over time, you run into these random, and often time very hilarious, narrative arcs. You were a relatively normal person that dies due to a tragic accident and finds themselves in a strange new world, as a grave keeper nonetheless.


The game starts much like an isekai anime. The thing that took me by surprise the most about Graveyard Keeper were the narrative arcs. This mistaken villager wants you to plunge a stack into your heart to prove to him you are not a vampire… There’s also dead bodies that get dropped off at your residence and you have to take care of them, one way or another. There’s plenty of the normal grindy things you’d find in a farming sim such as chopping down trees, mining rocks and ore, fighting monsters, and a lot of crafting.
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Graveyard Keeper is a macabre farming simulator about running a graveyard. Developed by Lazy Bear Games, published by tinyBuild – Octo(X1, PS4, S, PC)
